There is a long history of using videogames in a therapeutic capacity including rehabilitation for stroke patients, people with traumatic brain injuries, burns victims, wheelchair users, Erb’s palsy sufferers, children undergoing chemotherapy, children with muscular dystrophy, autistic children and individuals looking to overcome real life challenges (including symptoms of depression) and boost their wellbeing (including boosting life satisfaction, self efficacy and social support). This paper briefly and selectively examines a number of areas including: (1) videogames as physiotherapy and occupational therapy, (2) videogames as distractors in the role of pain management, (3) videogames and cognitive rehabilitation, (4) videogames and the development of social and communication skills among the learning disabled, (5) videogames and impulsivity/attention deficit disorders, (6) videogames and therapeutic benefits in the elderly, (7) videogames in psychotherapeutic settings, (8) videogames and health care, (9) videogames and anxiety disorders, and (10) videogames and psychological wellbeing. It is concluded that there has been considerable success when games are specifically designed to address a specific problem or to teach a certain skill.
Pegah Ahangarani makes also documentary films. Her latest work was “Dehnamkiha” that depicts Massoud Dehnamaki life, a conservative activist and one of the founders of Ansar e Hezbollah who also granted the opportunity to make movies. She described the background of Masoud Dehnamakii and how he had Ahmadinejad support despite he himself denied and claimed that nobody supported him.
“The sheer volume of sensitive, private data exposed, along with UPI IDs, document scans, and more, makes this breach deeply concerning. The exposure of BHIM user data is akin to a hacker gaining access to the entire data infrastructure of a bank, along with millions of its users’ account information. Having such sensitive financial data in the public domain or the hands of criminal hackers would make it incredibly easy to trick, defraud, and steal from the people exposed,” said Noam Rotem and Ran Locar in a press release..
The students involved in the innovative learning activity comprise two groups of Health and Social Care students in the UK, two groups of Primary Education student teachers and one group of Secondary Education student teachers in Spain. Thematic analysis is used to identify the topics addressed by students in exploring their professional identities, including values and the process of learning itself. Finally, the lessons learned from this interdisciplinary approach to reflection on identity and the implications these have not only for teaching and learning design but also for future collaborative research projects, are set out in the discussion and conclusions..